Its a small addition to the formula, but it gives you some tactical leeway. You can pop in and out of hiding at a moment's notice to take shots, and dash between a few fixed points of cover. The result is a gallery with the added flexibility of a cover system. You have to swipe your finger around the screen to aim at enemy troops from your static firing position. If you recognise the setting, then you'll probably be acquainted with the gameplay tropes too. Though the locations and soldiers may look familiar, every environment, enemy, and boss looks crisp and clear on the touchscreen. Though Frontline Commando 2’s standard near-future battlefields don't help stand out from the crowd, their visual clarity does. But, even though it takes the same structure as many of the company’s other titles, it does try to stand apart from its stablemates. Frontline Commando 2 is the latest shooter to emerge from Glu's freemium blaster factory.
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